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Thoughts on game systems, balance, and live ops.

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12 posts
Progression Systems: The Actual Reason Players Stay

Progression Systems: The Actual Reason Players Stay

Progression Systems: The Actual Reason Players Stay

Why retention depends on layered progression, pacing across multiple time horizons, and giving players a clear answer to what they are working toward.

Apr 1, 2026 Read more
The Shape of Fun: Mastering Curves in Game Design

The Shape of Fun: Mastering Curves in Game Design

The Shape of Fun: Mastering Curves in Game Design

The four essential curve types every designer should know and how each one quietly controls pacing, difficulty, and the moment a player decides to keep playing or quit.

Mar 31, 2026 Read more